So here's the first step. I modeled the MEKA itself and reduced the poly to unfold it easily.
I used meshlab then export to .obj file. I used pepakura to unfold the parts and I started by dividing the areas so that
I can cut it easily.
Same process will be used. I will make a papermodel for the MEKA and use some fiberglass to strengthen it.
I will be using metal/alluminum we become what we behold bars inside the model so that it can be sturdy enough.
It's too complicated to subdivide so many areas. You are so good. Looking at it gave me a headache. The materials to complete are also diverse. So I can see that it is not easy to get a successful product.
MEKA (Overwatch)
in Modding
Posted
It's too complicated to subdivide so many areas. You are so good. Looking at it gave me a headache. The materials to complete are also diverse. So I can see that it is not easy to get a successful product.